Multimedia Design using Adobe Flash
- Upon successful completion of the Multimedia Design with Adobe Flash program, you’ll know how to use Flash to:
- Create graphics in the Flash environment using drawing tools, and modify objects with fills and strokes, gradients, transformations, groups, and other tools.
- Use layers and symbols to organize and reuse Flash graphics, and create and edit symbol instances to produce complex artwork.
- Use frames, keyframes, and the Flash timeline to control when graphics appear on the stage.
- Apply motion tweens to animate changes in the appearance and location of objects and create animations with text, 3D space, or using nested animation, shape tweens, and masks.
- Create buttons that display video and audio feedback using the four button states.
- Apply basic video edits in Adobe Media Encoder and output to Flash FLV and F4V formats.
- Embed, load, and skin Flash video and control playback with ActionScript.
- Use modularity, including loading of external files, to create flexible, editable complex Flash movies.
- Use hyperlinking to connect Flash to external Web sites and publish your Flash projects for the Web.
- Write and troubleshoot basic ActionScript 3.0 syntax.
- Assign basic visual properties to objects and dynamically control objects on the Stage.
- Use event listeners and MouseEvents to offer user interactivity and control.
- Track user mouse motion and location and use multiple timelines for animated responses to user events.
- Create basic drag and drop functionality with appropriate parameters and constraints.
- Set up and use variables to store and process information and use operators, expressions, and conditional statements to control information flow.
- Create and control Dynamic text boxes to display information to the user, and create and control Input text boxes to accept information from the user.
- Use coordinates and the Display List to manage objects on the Stage and draw graphics to the Stage dynamically based on user input.
- Use Flash drawing tools, onion skinning, symbols, and layers to design a character and prepare it for animation.
- Create a series of communicative facial expressions and use symbols to manage and animate them efficiently.
- Use the “2.5D effect” to apply realistic three-dimensional movement to a two-dimensional character.
- Apply blurring, selective animation, speed lines, and squash/stretch effects to add convincing or exaggerated motion to characters and objects.
- Sync an animated story to a soundtrack and sound effects.
- Flash Basics
- Creating Graphics
- Animation with Motion Tweening
- Special Animation Techniques
- Interactivity and ActionScript
- Integrating Video
- Modularity and Hyperlinks
- ActionScript for Designers
- Language Basics and the Control of Visual Properties
- Interactivity and User Input
- Controlling and Displaying Graphics
- Information Flow
- Managing Dynamic Text
- Dynamic Graphics
- Flash Animation
- Character Design
- Character Animation
- Characters in Motion
- Motion Effects
- Sounds and Storyboards
- Animated Sequences
The program is delivered entirely online. Students have 24/7 access to the school learning environment. No textbooks are required for the program. The program is built around award-winning online curriculum developed by Sessions College for Professional Design faculty.
All coursework and materials required to complete each course are provided in an online learning environment, including orientation materials, lectures, exercises, critique and discussion forums, videos, multimedia tools, and an online library.
This program can be taken on PC or Mac. A high-speed Internet connection is recommended. Students will need a basic familiarity with computers and must be comfortable navigating the internet. Here is a summary of requirements:
- Computer with Internet connection (56 Kbps modem or faster).
- Adobe Flash CS6 or CC.
- Digital drawing tablet (such as a Wacom tablet) recommended but not required.